Coeur de Ville en Lumière 2018 Montpellier
Coeur de Ville en Lumière 2018 Montpellier
November 2018
November 2018
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Coeur de Ville en Lumière 2018 Montpellier
Coeur de Ville en Lumière 2018 Montpellier
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
Game Design Challenge: Safety First!
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
November 2018
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
November 2018
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
September 2018
September 2018
Game Designer/Level Designer Junior
Runes Studio, Normandie, France
Psychologie : Jeu d'Horreur
Octobre 2021 - Cours n°1
Consigne :
​
Sur la base du genre survival horror, imaginez une séquence de jeu complète (quelques minutes de jeu) que vous illustrerez / documenterez.
Elle visera à la fois à présenter un espace de jeu (level design) et un contexte horrifique associé (environnement, aspect narratif, etc.) visant à jouer avec la psychologie du joueur.
​
Vous aurez pour contraintes d’intégrer les éléments suivants :
​
-
Un fil conducteur dominé par le principe d’épouvante, d’anticipation de la peur,
-
Une situation d’effroi,
-
Une situation de frayeur,