


Coeur de Ville en Lumière 2018 Montpellier
Coeur de Ville en Lumière 2018 Montpellier
November 2018
November 2018
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Coeur de Ville en Lumière 2018 Montpellier
Coeur de Ville en Lumière 2018 Montpellier
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Coeur de Ville en Lumière 2018 Montpellier
November 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
September 2018
Game Design Challenge: Safety First!
Game Design Challenge: Safety First!
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
November 2018
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
November 2018
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
Unreal Engine 4
Game Jam, 48 Hours
Game played on a facade, Agora Theater
Team:
-
1 Game Designer-Scripter
-
1 Scripter
-
1 Animator
-
1 3D Artist
-
2 FX Artists
​
My job(s):
-
System Design
-
Content Design
-
UE4 Main Scripter
Pitch: Space P.P.P is a cooperation space shooter in a limited time.
​
Restrictions:
-
2 players, cooperation
-
Easy gameplay & inputs
-
Game played on a facade
-
Players : kids, adults and seniors.
​
​
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() |
September 2018
September 2018

Level Designer Junior
2023-2025 à Runes Studio, Normandie, France
Score game,
​
Rules:
-
Maximum 500 words.
-
Design challenge, your job is to design a design a non-sports game starring a professional athlete.
-
2 Weeks.
Project:
​
Pitch: This concept mixes the game Dots and tactical game in a 3D cartoon and futuristic universe.
Synopsis: The game takes place in 2250, in a futuristic city in which people have become superficial and unable to love anyone other than themselves. You embody a former professional sports archer who has turned into a Cupid of the future who makes people fall in love to save the society.
Concept:​
​
1. Character:
Powers: The character will unlock new faculties as and when games. Among them, he can choose a setup of 3 to play. // Each use of a faculty costs action points (PA in blue), the character has 3 PA per turn, which is reigning at the beginning of his turn.
-
Movements: The character has 5 movement points per turn, which reigns at the beginning of the turn. Each time he advances to 1 case, he spends 1 point.
2. Peoples (Targets): The targets to aim each have a color. Each target must be associated with another of the same color. If the archer associates two different colors, he will lose points on his score. Whenever a duo/trio/group is finished being formed, it disappears and other people randomly appear on the play area.
-
Red People / Haters: The haters are in red, the player must be careful to not unite it with any other color. Whenever a hater will be added to any duo/trio/group, a strong penalty will be awarded on the score.
-
Multicolored people: These people can be united to any color (except red). A bonus will be awarded to the player when he unites the multicolor, the more the associated group will be composed of many people, the more the bonus will important.
3. Score & Objectives:
-
Score: The character will earn points for each duo, trio, or group of the same color the will form. The character gains more points if he forms a group of more than tree people than a trio or duo.
-
Objectives: At the beginning of each game, the character will receive 1 main objective and several secondary objectives that will appear as the game progresses. The main goal will be to get precise score like 120,000 points. Secondary objectives can be like: “to create 3 duet of green color”, “to create 5 groups of any color” etc.. Achieving a secondary goal grants bonus points.
-
Loose: The player loose if he associates 3 haters (red) to other colored people.
4. Field & Content: The player may encounter different content.
-
Bounce Zone: An area illustrated by an object that bounces the arrow of the character which allows the player with a little thought to take advantage.
-
Technology that will address the arrow on one side, and pull it out of the other.
5. Types of games: There are several types of games. The basic mode looks like party types like candy crush. When the game is successful, the player unblocks the nest, and so on.
-
In addition, there is an endless mode. The character has no score limit, he must simply do the highest possible. Nevertheless, he will lose if he associates 3 haters to other people.





